package com.neosoft.tutorials;

import com.badlogic.gdx.backends.lwjgl.LwjglApplication;

public class Launcher {
	
	private static final TutorialID tid = TutorialID.TUTORIAL_DRAWING_IMAGES;
	
	private static final int SCREEN_WIDTH = 800;
	private static final int SCREEN_HEIGHT = 480;
	
	public static void main(String[] args) {
		switch (tid) {
		case TUTORIAL_PROJECT_SETUP:
			new LwjglApplication(new ProjectSetupTutorial(), "Game", SCREEN_WIDTH, SCREEN_HEIGHT, false);
			break;
		case TUTORIAL_DRAWING_IMAGES:
			new LwjglApplication(new DrawingImagesTutorial(), "Game", SCREEN_WIDTH, SCREEN_HEIGHT, false);
			break;
		default:
			break;
		}
	}
}
